Educational Games
 
Journal Publications / Book Chapters

Ma, Y., Williams, D., Richard, C., & Prejean, L. (in press 2008). Leveraging the affordances of an electronic game to meet instructional goals: The design of Conquest of the Coastlands. In R. E. Ferdig (Ed.), Handbook of research on effective electronic gaming in education.  Information Science Reference.

Williams, D., Ma, Y., Richard, C., & Prejean, L. (in press 2008). Integration of narrative development and instructional design in the creation of an electronic game-based learning environment. In R. E. Ferdig (Ed.), Handbook of research on effective electronic gaming in education.  Information Science Reference.

Ma, Y., Lai, G., & Williams, D. (in press 2008). Instructional Technology and Educational Gaming. In Ouyang, R., & Wang, C. (Eds.), Instructional Technology. Beijing, China: Renmin University Press.

Ma, Y., Williams, D., Prejean, L., & Richard, C. (2007). A research agenda for developing and implementing educational computer games. British Journal of Educational Technology, 38(3), 513–518.

Williams, D., Ma, Y., Feist, S., & Prejean, L. (2007). The design of an analogical encoding tool for game-based virtual learning environments. British Journal of Educational Technology, 38(3), 429–437.

Pedersen, S., Arslanyilmaz, A., & Williams, D. (2007). Teachers’ assessment-related local adaptations of a problem-based learning environment. Educational Technology Research and Development.

 
Conference Presentations

Ma, Y., & Williams, D. (accepted for presentation). Formative evaluation of a game-based learning environment. Paper accepted for presentation at the 2008 Association for Educational Communications and Technology (AECT) annual conference.

Ma, Y., & Williams, D. (accepted for presentation). Modeling and coaching in an electronic game environment. Paper accepted for presentation at the 2008 Association for Educational Communications and Technology (AECT) annual conference.

Williams, D., & Ma, Y., & Prejean, L. (accepted for presentation). Virtual robotics in an electronic game environment. Paper accepted for presentation at the 2008 Association for Educational Communications and Technology (AECT) annual conference.

Ma, Y., Williams, D., Feist, S., Richards, C., & Prejean, L. (2008, March). A framework for designing electronic educational games. Paper presented at the 2008 American Educational Research Association annual meeting.

Williams, D., & Ma, Y. (2008, March). The design of a game management system to facilitate formative assessment in a game-based learning environment. Paper presented at the 2008 American Educational Research Association annual meeting.

Ma, Y., & Williams, D. (2006, October). Latent Semantic Analysis (LSA) as a formative assessment tool in game-based learning. Paper presented at the annual meeting of the Association for Educational Communications and Technology (AECT), Dallas, TX.

Ma, Y., & Williams, D. (2006, October). A research agenda for developing and implementing game-like problem-based learning environments. Paper presented at the annual meeting of the Association for Educational Communications and Technology (AECT), Dallas, TX.

Lai, G., Ma, Y., & Williams, D. (2006, October). Enhancing learner self-efficacy in educational games. Paper presented at the annual meeting of the Association for Educational Communications and Technology (AECT), Dallas, TX.

Williams, D., Feist, S., & Ma, Y. (2006, October). The design of an analogical encoding tool for problem-based learning and game environments. Paper presented at the annual meeting of the Association for Educational Communications and Technology (AECT), Dallas, TX.

Ma, Y., Williams, D., Richard, C., Prejean, L., & Liu, M. (2006, June). Integrating video games with problem-based learning: A conceptual model. Paper presented at the World Conference on Educational Multimedia, Hypermedia and Telecommunications, Orlando, FL.

Pellegrin, M., Ma, Y., Williams, D., & Kunnel, S. (2006, June). Strategies for creating game-like problem-based learning environment: An analysis of representative video games. Paper presented at the World Conference on Educational Multimedia, Hypermedia and Telecommunications, Orlando, FL.

Richard, C., Williams, D., & Ma, Y. (2006, June). Implications of narrative and interactive narrative for the design of problem-based learning environments. Paper presented at the World Conference on Educational Multimedia, Hypermedia and Telecommunications, Orlando, FL.

Williams, D., Ma, Y., Prejean, L., Dobyns, S., Feist, S., & Feist, M. (2006, June). An enhanced model for computer-supported problem-based learning. Paper presented at the World Conference on Educational Multimedia, Hypermedia and Telecommunications, Orlando, FL.

  Pedagogical Lab / Teacher Education
 
Journal Publications / Book Chapters

Ma, Y., Lai, G., Williams, D., Prejean, L., & Ford, M. (in press 2008). Exploring the effectiveness of a field experience program in a pedagogical laboratory: The experience of teacher candidates. Journal of Technology and Teacher Education.

Ma, Y., & Harmon, S. W. (in press). A case study of design-based research for creating a vision prototype of a technology-based innovative learning environment. Journal of Interactive Learning Research.

Ma, Y., Williams, D., Prejean, L., Lai, G., & Ford, M. J. (2008). A model for facilitating field experience in a technology-enhanced model pedagogical laboratory. Journal of Computing in Teacher Education, 24(3), 105-110.

Ma, Y., & Harmon, S. W. (2006). Faculty perceptions of a case-based online teaching resource. International Journal of Technology in Teaching and Learning, 2(2), 117-133.

 
Conference Presentations

Williams, D., Lai, G., Ma, Y. & Prejean, L. (March, 2008). Using an educational computer game to teach history in a pedagogical laboratory. Paper presented at the Society for Information Technology and Teacher Education International Conference 2008.

Lai, G., Calandra, B. & Ma, Y. (2008, March). Leveraging the potential of design-based research to enhance preservice teachers’ online reflective practice: A case study. Paper presented at the Society for Information Technology and Teacher Education International Conference 2008.

Lai, G., Ma, Y., Williams, D., Prejean, L. & Ford, M. (2008, March). Teachers’ belief change in a pedagogical laboratory. Paper presented at the Society for Information Technology and Teacher Education International Conference 2008.

.Prejean, L., Ford, M., Williams, D., & Ma, Y. (2007, March). iMovie field experience in an early childhood pedagogical laboratory. Paper presented at the Society for Information Technology and Teacher Education International Conference 2007.

Prejean, L., Williams, D., Ma, Y., Lai, G., & Ford, M. (2007, March). Pre-service teacher's experience in a pedagogical laboratory. Paper presented at the Society for Information Technology and Teacher Education International Conference 2007.

Williams, D., Prejean, L., Ma, Y., & Ford, M. (2007, March). Robotics field experience in a pedagogical laboratory. Paper presented at the Society for Information Technology and Teacher Education International Conference 2007.

Ma, Y. (2006, June). Contextual interview as a data gathering method to examine user perceptions of the conceptual design of a faculty development resource. Paper presented at the World Conference on Educational Multimedia, Hypermedia and Telecommunications, Orlando, FL.

Ma, Y. (2005, October). The development and formative evaluation of a case library as an online teaching resource for faculty. Paper presented at the annual meeting of the Association for Educational Communications and Technology, Orlando, Florida.

Ma, Y., & Lai, G. (2005, March). Technology-based storytelling in teacher education: Recommendations from case-based reasoning. Paper presented at the Society for Information Technology and Teacher Education 2005 International Conference, Phoenix, AZ.

Ma, Y., & Harmon, S. W. (2004, March). The development of a case-based performance support system for faculty online teaching. Paper presented at the Society for Information Technology and Teacher Education 2004 International Conference, Atlanta, GA.

  Educational Robotics / Emerging Educational Technologies
  Journal Publications / Book Chapters

Williams, D., Ma, Y., Prejean, L., Lai, G., & Ford, M. (2007). Acquisition of physics content knowledge and scientific inquiry skills in a robotics summer camp. Journal of Research on Technology in Education, 40(2), 201–216.
  Conference Presentations

Williams, D., Ma, Y., Prejean, L., Richards, C., & Ford, M. (2008, March). A preliminary study exploring the potential benefits of fictional narrative context for inquiry-based robotics activities. Paper presented at the 2008 American Educational Research Association annual meeting.

Ma, Y., Williams, D., Lai, G., Prejean, L. & Ford, M. (2008, March). Integrating storytelling into robotics challenges that teach mathematics. Paper presented at the Society for Information Technology and Teacher Education International Conference 2008.

Prejean, L., Williams, D., & Ma, Y. (2007, March). EduCaching: A life science scavenger hunt. Paper presented at the National Science Teachers Association (NSTA) Conference for Science Education 2007.

Prejean, L., williams, D., & Ma, Y. (2007, March). Robotics: Driving forces in problem based learning. Paper presented at the National Science Teachers Association (NSTA) Conference for Science Education 2007.

Ma, Y., Lai, G., Prejean, L., Ford, M., & Williams, D. (2007, March). Acquisition of physics content knowledge and scientific inquiry skills in a robotics summer camp. Paper presented at the Society for Information Technology and Teacher Education International Conference 2007.

   
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